MAIN Party invitation
Type:
64k
Description: My last
production. Done in a hurry in only two weeks.
Direct3D
engine, Shaders: Glow, Glass, Wave deformation, Particles.
Realtime
texture generation.
Realtime
model generation and
subdivision.
Sound
compression through the
XLXM tool. Music symchronisation.
Release data:
2006
Credits:
exel : code and design
bla and gwen : music
Link:
download
/
pouet
Grafikal jihad
Type:
Demo
Description:
The
most important production have been working on. Everything have been
made using the MaKeDemo Tool.
Software
Rendering engine :
- 3d : bump
mapping,reflections, anti-aliasing, bilinear filtering, deformers:
skinning, twist, bomb... Toon shading,
realtime anti-aliased shadows.
- 2d : bilinear filtered : grid effect,
texture
blitting, strethcing. Glow;
radial, horizontal and vertical blur; encrypt effect .
Music
synchronisation through MaKeDemo.
Release data:
2003
Credits:
exel : code(tool and effects),
synchronisation.
zaac :
design, 3d, 2d, compositing.
bla : music
Link:
download
/
pouet
Eilostar
Type:
64k
Description:
64k intro done during the
making of grafikal jihad. Design is wanted to be very simple but
effective.
Software
Rendering engine :
Anti-aliasing,
radial blur, some other
2d effects (saturation, horizontal and vertical blurs... ), particle
effects, realtime
mesh deformers..
Music
synchronisation.
Release data:
2003
Credits:
exel : code and design.
xhale : music.
Link:
download /
pouet
Krab
Type:
64k
Description:
Intro done
during evoke party 2002.
Software
Rendering engine :
Radial blur, realtime isosurface generation (metaballs),
particle
effects, realtime mesh deformer.
Music
synchronisation.
Release data:
2002
Credits:
exel : code and design.
med : music.
Link:
download
/
pouet
Oldies : Euskal IX, itPad and Euskal X invitations.

All those old works are
available through pouet.net here.